![]() Unhandled Exception: System.TypeInitializationException: An exception was thrown by the type initializer for #=qnH6iBO6MQt97JINRbHwrsw=Īt #=q6nFQ7j0czfMML633KX3NXw=.#=qAP258GY9GQd8BKpnudp4Q_1cNmQks36itakJTS8Pf_s= () in :0Īt #=q_kNnXHjBp6OH1879peO3_DruPfChZ2vzI_L2drgdLTw=.#=qC1N1QIcG3BaOsMiqVVYv5w= (System.String #=q2GT7_$3LySJzgouR1z1F6w=) in :0Īt (wrapper managed-to-native) System.AppDomain:ExecuteAssembly (System.AppDomain,string)Īt ( a, System.String args) in :0Īt (System.String assemblyFile, assemblySecurity, System.String args) in :0Īt (wrapper remoting-invoke-with-check) System.AppDomain:ExecuteAssembly (string,string)Īt (wrapper xdomain-dispatch) System.AppDomain:ExecuteAssembly (object,byte&,byte&,string,string) Roaming config store 2 saved successfully Saving roaming config store to 'sharedconfig.vdf' Game update: AppID 92800 "SpaceChem", ProcID 6601, IP 0.0.0.0:0ĮRROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored. ![]() ![]() Īttempting to use a Windows only path root on non-Windows platform for game 92800 I get the following error messages when starting, also the sync with the steam cloud seems not to work.
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